QotD: More quarters please...

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Hey bud, regarding your post in my blog recently...have you made any TMN tracks? I'd love to try them out and see what you came up with!

Sadly, no. TMN's fairly new on my list so I haven't made anything serious in the editor, though 1-2 day development cycles look pretty promising.

I really haven't had the time for anything game developer related in the past 6 months or so. I've been toying around with Q3 again, so maybe the mapping bug will get to me again.

Heh. I've made 15 tracks so far. It really is nice to be able to make something, polish and all, in just a day or two (or even less, sometimes--I made a track last night, complete, in about four hours for a 500-copper challenge, which basically means limited building materials. Think making a 100-brush Q3 map or so).

No compiling, instant testing, you should give it a try--you'll be hooked...

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Obsidian

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Obsidian
Canada
Computer graphics, bikes, rock climbing. In no particular order.

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